Nodes in this category control how overlapping graphical content is composited together, considering blend modes, opacity, and clipping.
Nodes
| Node | Details | Possible Types |
|---|---|---|
| Blend Mode | Applies the blend mode to the input graphics. Setting this allows for customizing how overlapping content is composited together. | List<Graphic> → List<Graphic>List<Vector> → List<Vector>List<Raster> → List<Raster>List<Color> → List<Color>List<GradientStops> → List<GradientStops> |
| Clipping Mask | Sets whether the input graphics inherit the alpha of the content beneath them, "clipping" them to that content. | List<Graphic> → List<Graphic>List<Vector> → List<Vector>List<Raster> → List<Raster>List<Color> → List<Color>List<GradientStops> → List<GradientStops> |
| Opacity | Modifies the opacity and/or fill of the input graphics by multiplying the existing values by these percentages. Opacity affects the transparency of the content (together with anything above which is clipped to it). Fill affects the transparency of the content itself, independent of any content clipped to it. | List<Graphic> → List<Graphic>List<Vector> → List<Vector>List<Raster> → List<Raster>List<Color> → List<Color>List<GradientStops> → List<GradientStops> |