Raster

This page documents the development version of Graphite at dev.graphite.art, which may differ from the current release.

Nodes in this category create and combine raster images, such as loading image files, rasterizing graphics, painting brush strokes, generating noise and fractal patterns, masking, and splitting or merging color channels.

Nodes

NodeDetailsPossible Types
Basic Brush

Node description coming soon.

Graphic[] → Raster[]
Brush Strokes

Node description coming soon.

Stroke[] → Graphic[]
Channels to Image

Node description coming soon.

→ Raster
→ Raster[]
Image

Displays an image from a file.

Reads PNG, JPG, GIF, WEBP, TIFF, BMP, TGA, ICO, HDR, and EXR files. Light brighter than white, as HDR and EXR files can hold, is clipped to white.

→ Raster
→ Raster[]
Image to Channels

Separates an image into its red, green, blue, and alpha channels, each provided as a grayscale image.

Raster → ImageChannels
Raster[] → ImageChannelsMapped
Mandelbrot

Node description coming soon.

→ Raster
Mask

Node description coming soon.

Raster → Raster
Raster[] → Raster[]
Noise Pattern

Generates customizable procedural noise patterns.

→ Raster
→ Raster[]
Vectorize

Traces an image into a stack of filled and stroked shapes, drawn bottom to top as an artist would layer them.

The trace runs in slices, one per evaluation, showing the shapes traced so far until it is done.

Raster → Graphic[]