This page documents the development version of Graphite at dev.graphite.art, which may differ from the current release.
Nodes in this category supply data values of common types such as numbers, colors, gradients, booleans, and strings.
Nodes
| Node | Details | Possible Types |
|---|---|---|
| Bool Value | Constructs a | → Bool → Bool[] |
| Color Value | Constructs a color value which may be set to any color. | → Color → Color[] |
| Footprint Value | Constructs a footprint value which may be set to any transformation of a unit square describing a render area, and a render resolution at least 1x1 integer pixels. | → Footprint → Footprint[] |
| Gradient Value | Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors. | → Gradient → Gradient[] |
| Number Value | Constructs a number value which may be set to any real number. | → Number → Number[] |
| Percentage Value | Constructs a number value which may be set to any value from 0% to 100% by dragging the slider. | → Number → Number[] |
| String Value | Constructs a string value which may be set to any plain text. | → String → String[] |
| Vec2 Value | Constructs a vec2 value, a two-dimensional quantity which may be set to any XY pair. | → Vec2 → Vec2[] |