Nodes in this category deal with fundamental vector graphics data handling and operations.
Nodes
| Node | Details | Possible Types |
|---|---|---|
| Apply Transform | Applies the vector path's local transformation to its geometry and resets the transform to the identity. | Vector[] → Vector[] |
| As Vector | Type-asserts a value to be vector data. | Vector[] → Vector[] |
| Flatten Path | Node description coming soon. | Graphic[] → Vector[]Vector[] → Vector[] |
| Flatten Vector | Converts a | Graphic[] → Vector[]Vector[] → Vector[] |
| Map Points | Node description coming soon. | Vector[] → Vector[] |
| Pack Strips | Node description coming soon. | Graphic[] → Graphic[]Vector[] → Vector[]Raster[] → Raster[] |
| Points to Polyline | Creates a polyline from a series of vector points, replacing any existing segments and regions that may already exist. | Vector[] → Vector[] |